#ifndef BOTTOMMENU_H
#define BOTTOMMENU_H

#include <SFML/Graphics.hpp>
#include <iostream>
#include "Utility.h"
#include "Player.h"

class BottomMenu
{
    public:
        BottomMenu(sf::RenderWindow&);
        virtual ~BottomMenu();
        void Render(sf::RenderWindow&);
        void Update(Player*);

        void changeDay(int);

    protected:
    private:

        sf::RectangleShape menuRect;
        sf::Font font;
        sf::Text messageText;

        sf::Text energyText;
        sf::Text suppliesText;
        sf::Text dayText;

        float xPos;
        float yPos;

        float boxWidth;
        float boxHeight;

        int fontSize;
        int day;


};

#endif // BOTTOMMENU_H
